Test Flight

Here is a listing of new and planned aircraft. Also list here are any changes to aircraft already in the game.

Seth the grim mod to yak for CG problem. (Late 2006 on server at that time)

left aileron max deflection: 18
right aileron max deflection: 18
right outer wing incidence: 1.4
aft fuselage mass: 600
aft fuselage front equivalent drag: .11

[Part 8]
#include _airfoils/clarkyh.acm
name = right outer wing
type = airfoil
force_limit = -17100, 40000
location = 3.55, -2.33, -0.30
size = 2.84, 1.20, 0.15
mass = 78
incidence = 2.0
dihedral = 5.93
area = 3.408
chord = 1.37
aspect_ratio = 5.53
num_surfaces = 1
parent = right inner wing

Then set the aileron deflection numbers to 15, -22 instead of
 18, -22. That takes the roll down to a level much closer to
the real thing. This new model has no torque above 300mph,
and about half as much torque at low speeds.
 

Dean-o Mod F9F2, Server updated 8\23\2009

Upgrade the weapons load system and add correct weight to the weapons. Salvo options are more in line with other aircraft. Dean-o f9f acm f9f2.zip

All jet aircraft creep at idle with or with out breaks. Server updated 6/12/2009

Set all jets idle speed/thrust = 0 (not prop aircraft)

Mig/Yak ord change. Server updated 8/5/2009

Added 250lb bombs and racks (both US/f-86) to mig-15 bis. (redesign for bomb set for Mig and Yak in Progress)

Old B-29 need 3 MOD pack to be installed so it would work. Not on server at this time

Redesigned data structure of the aircraft files so only TK mod was needed. The original dat is available on request.

B-29

 

B-26

 

H-19

helo1

C-47

 

Meteor

 

End Test

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